A GAME OF SEEING

SOUNDS

SOUndscape

 

GAME DESIGN

Art Direction & Design

CONCEPT

 

Using 3D sound technology to lead player into abstracts adventures. Player must collect a serie pieces of sound to recover main character's memory who's having "Synesthesia". A condition in which one type of stimulation evokes the sensation of another, as when the hearing of a sound produces the visualization of a color.

CHARACTER DESIGN

 

Since the projet's a concept, experimental element is the main factor.  Even character's images were only showed at game's event, it must be designed to have soul, emotion.  Strong bold drawing with flashy color give dramatical feel.

 

LEVEL DESIGN

 

Since main character is synesthete, all the game's level have various abstractions of form and color. Main point is pushing out all perspective of abstraction . It gives artistical and experimental look to the game.

TECHNICAL SHEET

 

French only.

Show how the concept was made.

TRAILER & GAMEPLAY

 

©tâm. All Rights Reserved.

CV